Last Updated February 8, 2022
For an archive of Connections 2020 slide decks, visit our proceedings spreadsheet
Working Group 1 (Enhancing Wargaming through AI/ML)
Working Group 2 (Representing Future and Advanced Technologies in Games)
Working Group 3 (M&S and Wargaming)
Working Group 4 (Educating with Wargaming)
Working Group 5 (Wargaming and Innovation)
The Connections agenda is available here as a Google sheet. It also appears further down on this page. All times are in Eastern Daylight Time (U.S.).
The core conference agenda is principally made up of speakers and panels, due to the constraints of our online format this year. However, a number of opportunities for game demonstrations, playtests, general gameplay, social gatherings, and interest-based discussion are available to conference participants, thanks to a number of volunteers. Some require preregistration with the organizer. See here for the complete list of events outside the main conference agenda, including contact information and registration information.
Below is a copy of the agenda for the core hours, broken down by day and room. Use the link in the day/room heading to enter that room throughout that day. The links for each room are different for each day of the conference.
Monday, Room A |
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Time | Session title | Speaker(s) | Affiliation |
1000-1045 | Welcome to Connections 2020 | Co-Chairs and Hosts | Connections US and CNA |
1100-1145 | Wargaming 101 | Matt Caffrey | Connections US and AFRL |
1200-1245 | Wargaming Lessons Learned: FY20 Panel | Jeremy F. Sepinsky | CNA |
1315-1400 | Wargame AI and Machine Learning | John Tiller | John Tiller Software |
1415-1500 | Adjudication: Theory, Practice, and Swags – Mostly Swags | Ed McGrady, Ph.D. | CNAS and Monk’s Hood Media LLC |
1515-1600 | Building Wargaming Capacity in the University | Sebastian J. Bae | Georgetown University |
Monday, Room B |
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Time | Session title | Speaker(s) | Affiliation |
1100-1145 | Pandemic Tempest | Peter Pellegrino | US Naval War College/Valiant Integrated Services |
1200-1245 | An Introduction to AI and Terminology | David Broyles | CNA |
1315-1400 | Maps & Pieces: Graphic Design for Wargames | Mike Markowitz | CNA |
1415-1500 | Cyber AWARE – Improving the Efficiency, Effectiveness and Dynamicism of Cyber War Games | James Curbo | Johns Hopkins University Applied Physics Laboratory |
1515-1600 | Simulation and Wargaming – Potential with Caution | Charles Turnitsa | Regent University |
Tuesday, Room A |
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Time | Session title | Speaker(s) | Affiliation |
1000-1045 | Keynote | Robert Work |
Former Deputy Secretary of Defense
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1100-1145 | Wargaming in Finance: What an we learn from the commercial sector? | Sale Lilly | RAND Corporation |
1200-1245 | Games in a Cycle of Learning | John T. Hanley Jr | Naval War College |
1315-1400 | Overview and key insights from Successful Professional Wargames: A Practitioner’s Handbook | Graham Longley-Brown |
Connections UK and LBS Consultancy Limited
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1415-1500 | Preparedness Through Wargaming: Urban Outbreak 2019 and its Applicability to the COVID-19 Pandemic | Hank J. Brightman, Ed.D. |
Professor & EMC Informationist Chair, U.S. Naval War College
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1515-1600 | What’s Your Problem? Multi-Method Modeling, Simulation, & Analytics to Understand & Manage Messy Problems | Anne M. Johnson |
Maritime Security Professional
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Tuesday, Room B |
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Time | Session title | Speaker(s) | Affiliation |
1100-1145 | SIGNAL Post-Mortem: Lessons Learned Building an Online Experimental Wargaming Platform | Jon Whetzel |
Sandia National Laboratories
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1200-1245 | Bringing Commercial Games to Defense | Ian McNeil |
CEO Matrix Games & Slitherine
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1315-1400 | Developing Combat Behavior through Reinforcement Learning | Capt Jonathan Boron, USMC | Naval Postgraduate School |
1415-1500 | Enhancing Wargames with Realistic Logistics | Michael Hugos | SCM Globe Corp |
1515-1600 | OSINT Integration for Multidomain Operations | Khaled Basrawi |
Air Force Institute of Technology
|
Wednesday, Room A |
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Time | Session title | Speaker(s) | Affiliation |
1000-1045 | Keynote | Phil Sabin | |
1100-1145 | Progress on Gaming Tactical Cyber | John Curry |
Senior Lecturer Games Design and Cyber Security, Bath Spa University, UK
|
1200-1245 | Liminality in Wargame Design | James “Pigeon” Fielder | Colorado State University |
1315-1400 | Unreal Engine – Supporting the simulation development community | Seb Loze | Epic Games – Unreal Engine |
1415-1500 | The Wargaming Guild: How the Nature of a Discipline Impacts its Craft and Whether it Matters | Sawyer Judge | CNA |
1515-1600 | Peering into the Future of AI-enabled Wargaming: Rumination and Conjecture | Alec Barker | Group W Inc |
Wednesday, Room B |
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Time | Session title | Speaker(s) | Affiliation |
1100-1145 | Improving AI Competitiveness through Wargaming | Larry Lewis | CNA |
1200-1245 | Navy ‘360 Wargaming’ During COVID-19 | Will Startin, Ph.D. | Booz Allen Hamilton |
1315-1400 | Design and Execution of Wargames During COVID-19 | Chad M. Briggs |
University of Alaska Anchorage
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1415-1500 | Introducing Fog of War Effects into AFSIM | Dillon Tryhorn |
Student at Air Force Institute of Technology
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1515-1600 | Wargaming the Tactical Edge of the Stand-in Force: Crisis in the South Pacific | Maj Daniel M. Yurkovich, Capt Jonathan Boron, LTC Glenn Hodges, PhD. | Naval Postgraduate School |
Thursday, Room A |
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Time | Session title | Speaker(s) | Affiliation |
1000-1045 | Keynote | Colonel Brad Boyd, USA |
JAIC Director Joint Warfighting Operations Mission Initiative
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1100-1145 | Onyx: Wargaming Influence Operations in the Grey Zone | Peter Williams |
Defence Science & Technology Group
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1200-1245 | Distributed Gaming Taxonomy | Peter Pellegrino |
US Naval War College/Valiant Integrated Services
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1315-1400 | Designing SIGNAL as an Experimental Wargame | Joshua Letchford |
Sandia National Laboratories
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1415-1500 | The Wargaming Process, and Metrics for a Successful Wargame | Charles Turnitsa | Regent University |
Thursday, Room B |
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Time | Session title | Speaker(s) | Affiliation |
1100-1145 | Better Understanding Wargame Complexity Using Quantitative Metrics | Kiran Lakkaraju, Ph.D. |
Sandia National Laboratories – CA
|
1200-1245 | Wargame Analysis Algorithms | William DeBerry |
Air Force Institute of Technology
|
1315-1400 | Conscious and Unconscious Priorities in Referee Adjudication | Marc Gacy | TiER1 Performance |
1415-1500 | Preparing Data for ML: From Instrumentation to Ingest | Jeffrey Sugden | On Target Simulatons |
Working Group 1 (Enhancing Wargaming through AI/ML)
Working Group 2 (Representing Future and Advanced Technologies in Games)
Working Group 3 (M&S and Wargaming)
Working Group 4 (Educating with Wargaming)
Working Group 5 (Wargaming and Innovation)
Friday, Room A |
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Time | Session title | Speaker(s) | Affiliation |
1000-1045 | Cost Effective or Shiny Toy? | Major Tom Mouat MBE | Defence Academy of the UK |
1100-1145 | Wargaming with AlphaZero | Mika Cohen |
FOI Swedish Defence Research Agency
|
1200-1245 | Distributed Wargaming Challenges | Scott Abukoff | USINDOPACOM/J32 |
1315-1400 | Course of Action Generation with ML and a COTS Wargame | Jeffrey Sugden | On Target Simulatons |
1415-1500 | Connections International Panel | Matt Caffrey | Connections US and AFRL |
1515-1600 | Conference Reports | Co-Chairs | Various |
Friday, Room B |
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Time | Session title | Speaker(s) | Affiliation |
1100-1145 | Experimental Wargaming at the Nuclear Threshold | Andrew Reddie |
Sandia National Laboratories
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1200-1245 | Simulating Future Policy Challenges: A Report from Japan on Two Recent Examples | AKUTSU, (Hiro) Hiroyasu |
Policy Simulation Division, National Institute for Defense Studies (NIDS)
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1315-1400 | A Mixed Resolution Approach to the Modeling Pyramid | John Luginsland | Confluent Sciences, LLC |